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Post-Process: Scan Effect
About
This scan effect post process shader has been created in Unreal Engine 4. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Parameters:
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Color: Allows the user to change the pattern’s color.
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Intensity: Allows the user to specify the amount of emissive color
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Hardness: Controls the percentage of the mask subtracted from the center of the mask
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Radius: Controls the size of the mask around the camera.
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Texture: Allows the user to change the pattern
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Tilling: Allows the user to change the pattern’s size.
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