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Post-Process: Heat Waves
About
This heat waves post process shader has been created in Unreal Engine 4. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Parameters:
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Speed: Controls the speed of the moving waves.
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Waves: Controls the amount of waves on screen, with the inversion of the wavelength.
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Origin X: Allow the user to specify the point of origin of the waves in X
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Origin Y: Allow the user to specify the point of origin of the waves in Y
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