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Post-Process: Dream Transition
About
This Dream Transition post process shader has been created in Unreal Engine 4. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Parameters:
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Fade: Controls how much time the waves appear in the transition.
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Frequency: Controls the amount of waves in the transition.
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Period: Controls the amount of time the transition takes in seconds.
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Speed: Controls the pass of time.
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Image1: Allows the user to select the first texture in the transition.
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Image2: Allows the user to select a second texture in the transition.
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