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Post-Process: Drawbook Sketch
About
This Drawbook Sketch post process shader has been created in Unreal Engine 4. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Parameters:
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Angles: Controls the amount of directions in which the lines are drawn.
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Contrast: Controls the amount of darkness of the scene.
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Density: Controls the density of lines.
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Texture: Allows the user to select the texture with the post-process.
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