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Shader: Big Pixels Screen

About
 

This big pixel screen shader has been created in Unreal Engine. This shader was made in order to avoid time creating a new font for old computers with big pixels. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.

Parameters:

  • Intensity: Controls the amount of emissive strength of the image.

  • Ratio: Controls the proportion ratio of the screen (Height / Width).

  • Scale: Controls the amount of pixels in XY.

  • Texture: Allows the user to select the texture applied to the mesh.

Copyright 2021 | Manuel Carrasco. All Rights Reserved

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