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Shader: Big Pixels Screen
About
This big pixel screen shader has been created in Unreal Engine. This shader was made in order to avoid time creating a new font for old computers with big pixels. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Parameters:
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Intensity: Controls the amount of emissive strength of the image.
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Ratio: Controls the proportion ratio of the screen (Height / Width).
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Scale: Controls the amount of pixels in XY.
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Texture: Allows the user to select the texture applied to the mesh.
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